Dota 2 Drow Ranger: Abilities and Build Path
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An agility carry who wins by never being in melee range. Her aura, her arrows and the ultimate that turns a teamfight into an archery contest.
Dota 2 Drow Ranger is an agility carry built entirely around range — her kit punishes anyone who lets a fight happen at melee distance.
The kit
- Frost Arrows — an attack modifier that slows on hit, her main source of damage early and a lingering slow later on.
- Multishot — a cone of arrows that hits everything in front of her, strong for clearing waves and catching multiple heroes at once.
- Wave of Silence — a line that silences and knocks back, used to stop a diving melee hero or interrupt a channel.
- Marksman — her ultimate, an aura boosting attack speed and giving a chance to land bonus ranged damage against anyone caught near her in melee, while going passive if an enemy closes the distance on Drow herself.
Playing her
Drow wants distance. Kite in fights, use Wave of Silence on whoever is trying to close the gap, and let Marksman's aura carry your team's damage output rather than standing in the middle of it.
Build path
Right-click items first — Manta Style or a similar agility item — into a positioning item once fights start requiring you to reposition rather than just shoot from a safe angle.