Genshin Impact Engine: Why It Runs on Unity
One engine choice explains a lot about how the game looks, how it scales across platforms, and where its performance quirks come from.
1 min read
Character builds, element team compositions and banner coverage for Teyvat.
One engine choice explains a lot about how the game looks, how it scales across platforms, and where its performance quirks come from.
1 min read
Seventeen playable characters call Inazuma home so far. The roster has grown with almost every version since the region launched.
1 min read
It started as a forum years before Genshin existed. Here is what it actually does today, beyond the daily login reward.
1 min read
A Gnosis is not just a powerful item — it is proof of divine authority, and losing one has driven half the game's major plot points.
1 min read
HoYoverse and miHoYo are not quite the same company, and the difference explains why the branding looks the way it does.
1 min read
Seven elements, and a growing web of reactions between them. Here is every reaction currently in the game, grouped by what triggers it.
1 min read
It is free to install, but the account behind it matters more than the storefront. Here is what actually carries over between devices.
1 min read
It gets filed under several labels at once, and each one is accurate for a different reason. Here is what actually describes the game.
1 min read
HoYoverse and Ufotable announced the project back in 2022. Here is exactly what has been confirmed since, and what has not.
1 min read