GTA Online Doomsday Heist: All Three Acts Explained
1 min read
The heist series that made the Facility a property type in the first place, run across three acts of rising difficulty.
GTA Online Doomsday Heist is the three-act heist series that opened up the Facility as a property type, and it is still one of the longest heist chains in the game.
What you need first
A Facility, bought through Maze Bank Foreclosures. It is what unlocks the planning room as a VIP, CEO or MC President — without one, the heist does not exist for you.
The three acts
- Act I — the shortest of the three, built as an introduction.
- Act II — the middle act, noticeably tougher and longer.
- Act III — the finale act, the hardest of the three and the one most crews save for last.
Each act runs its own setup missions followed by a finale, and clearing an act's finale is what opens the next one.
Players
Built for up to four players, and while some setups can be soloed, several finale sections are built around a full crew.
Payout
Each act's finale pays a lump sum, with an Elite Challenge bonus available if your crew clears it under a time limit with no deaths — the exact target varies by act.