Elden Ring: All Endings and How to Get Each One
Six endings, and the one you get is decided by what you do in the last few minutes — plus two questlines you have to start hours earlier.
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Builds, boss routes, hidden items and Nightreign character guides for FromSoftware’s open-world RPG.
Six endings, and the one you get is decided by what you do in the last few minutes — plus two questlines you have to start hours earlier.
2 min read
One of the most quoted lines in the game comes from a woman sitting in the dark at Roundtable Hold, offering a hug to a stranger covered in graveyard dirt.
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A Banished Knight holding a doomed castle out of duty, long after the man who gave him that duty stopped caring what happened to it.
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A proprietary, in-house engine rather than a licensed one — the same lineage that powered Dark Souls and Bloodborne before it.
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A ranged support Nightfarer whose passive boosts the whole squad's drops and whose skill marks enemies for extra team damage.
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The deeper final boss beyond the eight standard Nightlords — reached through end-game conditions rather than a normal expedition clear.
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A shield-and-halberd build that leans on Steel Guard and Whirlwind to protect the squad rather than chase damage numbers.
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Tougher, online-only remixes of the standard Nightlords, added after launch and rotated on a weekly schedule.
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Guardian's Remembrance is the longest of the base roster at nine chapters, and it leans on relics rather than a big story swing.
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Nightreign lets PC, PlayStation and Xbox players squad up together — a departure from how the base game handled multiplayer.
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Every Nightfarer ranked from the current meta's S tier down to its one clear C tier pick, with the reasoning behind each placement.
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The trophy and achievement list leans hard on beating specific bosses and unlocking the full roster, rather than grindy collection tasks.
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